top of page

+

MATH

Drawing from sources like these, MUNTW aims to 

to model the actual production of natural resources by all

countries / regions through

2 dice probability. 

South America has around 5% of the world's population.

fao logo_edited.png
Untitled design (29).png

Math based

Untitled design (33).png
Untitled design (28).png

Example: South America produces around 18% of the world's Iron Ore.

There is an 8% chance that a 4 is rolled.

There is an 11% chance that a 9 is rolled.

Untitled design (30).png

Therefore, South America has a 4 and 9 as its country numbers for iron ore.

Standards of Mathematical Practices

The Standards of Mathematical Practices (SMPs) are skills applicable for all levels of math learning.  There are 8 SMPs.  

Justify & Critique (2).png
5M1A7366 (1).jpg

Students understand how probability works and persevere through unpredictability of probability in the short term. 

3_edited.png

Students logically map out a strategy that takes into account their strengths and weaknesses as a country/region.

5M1A7357 (1).jpg

Students justify their thinking in how best to complete their goals, while critiquing others' ideas.

Justify & Critique (3).png
IMG_6177.jpg

Students model their own dice probability and compare it with the expected probability.

SMPs.png

Students strategically use their tools (resources and voting power) and leverage them to achieve their goals .

SMPs (1).png
Untitled design (34).png

Students constantly review their calculations as expected dice probability may not match the actual dice rolls.

SMPs (2).png
Untitled design (36).png

The structure of the game allows for students to plan and strategize their

next move.

2.png

Students recognize patterns as probability plays out expectedly over more rounds of play. 

Students utilize this knowledge in their strategy.

What teachers are saying

Chris_edited.jpg
Model United Nations Trade War takes the pressure off students and they just do the math for the sake of doing it, because it's really purposeful...
So they don't get intimidated like they normally would with math class.  They just do it because they want to engage in the game.

Chris Olivas, Math/Science

Math Lessons

Model United Nations Trade War is a math-based game.  While probability is the foundational concept, there are other concepts students learn.

Probability

#1 - 2 Dice Lab.jpg
  • Explores two dice probability and provides the foundational mathematical concepts to play MUNTW.

  • Take a look at an example of a lesson plan and slides

Proportions & Scale Copies

IMG_5686_edited.png
Screenshot 2025-07-26 at 2.31.07 PM.png

Student created world map

  • The world map unlocks learning by making the game visual, realistic and ties into the roads and ships lesson.

  • Apply proportions to make a scaled copy of the world.

Area

IMG_3550.JPG
IMG_3548.JPG
IMG_3556.JPG

Student created mosaic maps

  • Create mosaic maps while estimating area of various countries.

  • Use fractions/decimals to calculate the area of countries.

Angles

IMG_3529 2.JPG
IMG_3538 2.JPG
IMG_3541 2.JPG

Roads and Ships connecting.

  • Players apply angles as they connect with one another in order to trade and attack.

  • Paired with a world map, this game element provides a lot of strategy, critical thinking and real-world connections.

Distributive Property

3.png
  • Building on the concepts of like terms, students use distributive property to estimate and organize their resources.

Linear Algebra

Screenshot 2025-07-26 at 2.27.10 PM.png
  • Use coordinate points, slope and the slope equation to add a dynamic element to the game, missiles.

Icons.png

Consider joining the MUNTW Community for more resources.

©2023 - 2025 Koteach

bottom of page