WAR
Stage 4
Every country / region has 11 cities,
represented by a dice roll.
Countries / regions have the opportunity to attack other countries using soldiers.
Attacking
Each soldier is represented by a
dice roll.
Hits
There are two possible outcomes when attacking:
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Hit
-
No Hit - Old there. Only 1 hit per city.
In order to make a soldier, a military base is built first.
This "stamp" represents that something has been built/made.
Once a soldier is used for an attack, they can not be used anymore.
Soldiers
Conquering
In order for an attacking country/region to
conquer another country/region,
5 different hits need to occur.
The attacking country/region who made the 5th hit...
-
collects ALL of the current resources of defending country/region
-
+3 points added to only their country paper
The defending country/region...
-
loses ALL of their current resources
-
remains in the game and collects future resources.
Scoring
At the end of the game, teams can earn points for their military.
Base + 3 soldiers
3 points
Base + 2 soldiers
2 points
Base + 1 soldier
1 point
Base + 0 soldiers
0 points
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War usually happens in the latter rounds.
-
Attacks can only happen one at a time.
General tips
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Attacks usually happen in bunches.
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Game manger may establish a fair way to choose the order of attacking.