Stage 1: Country Selection
Players strategize and decide which countries to select. Before moving on to the next stage, students select their group role. |
Stage 2: Resource production
MUN Trade War aims to replicate real world production of resources through dice probability. |
Stage 3: Trade and Build
Countries have a chance to trade with other countries and/or build infrastructure for their country. They can also feed and shelter their people. |
Stage 4: War
Countries are given the chance to attack other countries and defend their own. Note: Game continues by returning to stage 2 until the game manager decides to move on to stage 5.
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Stage 5: Country Presentation
Countries are given time to prepare a presentation that explains their decision making during the game. |