Stage 1: Country Selection
Players strategize and decide which countries to select. Before moving on to the next stage, students select their group role. |
Stage 2: Resource production
MUN Trade War aims to replicate real world production of resources through dice probability. |
Stage 3: Trade and Build
Countries have a chance to trade with other countries and/or build infrastructure for their country. They can also feed and shelter their people. |
Stage 4: War
Countries are given the chance to attack other countries and defend their own. |
Stage 5: Meeting
Countries are rewarded for maintaining peace. If there is no peace, countries/regions have an opportunity to levy sanctions on the attacking country/region(s). |